125 counts(4, 0) = edge_counts(0, 0);
126 counts(4, 1) = edge_counts(0, 1);
127 counts(5, 0) = edge_counts(1, 0);
128 counts(5, 1) = edge_counts(1, 1);
130 Counter3D pre_counts, pos_counts, mid_counts;
132 counts(0, 0) = mid_counts(1, 1, 1);
133 counts(0, 1) = mid_counts(1, 1, 0);
134 counts(0, 4) = pos_counts(1, 1, 0);
135 counts(0, 5) = pos_counts(1, 1, 1);
136 counts(1, 0) = mid_counts(1, 0, 1);
137 counts(1, 1) = mid_counts(1, 0, 0);
138 counts(1, 4) = pos_counts(1, 0, 0);
139 counts(1, 5) = pos_counts(1, 0, 1);
140 counts(2, 0) = mid_counts(0, 0, 1);
141 counts(2, 1) = mid_counts(0, 1, 1);
142 counts(2, 2) = pos_counts(0, 1, 0);
143 counts(2, 3) = pos_counts(0, 1, 1);
144 counts(3, 0) = mid_counts(0, 0, 0);
145 counts(3, 1) = mid_counts(0, 0, 1);
146 counts(3, 2) = pos_counts(0, 0, 0);
147 counts(3, 3) = pos_counts(0, 0, 1);
148 counts(4, 2) = pre_counts(0, 1, 0);
149 counts(4, 3) = pre_counts(0, 1, 1);
150 counts(4, 4) = pre_counts(1, 0, 0);
151 counts(4, 5) = pre_counts(1, 0, 1);
152 counts(5, 2) = pre_counts(0, 0, 0);
153 counts(5, 3) = pre_counts(0, 0, 1);
154 counts(5, 4) = pre_counts(1, 1, 0);
155 counts(5, 5) = pre_counts(1, 1, 1);
159 counts(0, 2) = triad_counts(0, 0, 0);
160 counts(0, 3) = triad_counts(0, 0, 1);
161 counts(1, 2) = triad_counts(0, 1, 0);
162 counts(1, 3) = triad_counts(0, 1, 1);
163 counts(2, 4) = triad_counts(1, 0, 0);
164 counts(2, 5) = triad_counts(1, 0, 1);
165 counts(3, 4) = triad_counts(1, 1, 0);
166 counts(3, 5) = triad_counts(1, 1, 1);
void Count3TEdge3NodeStars(double delta, Counter3D &pre_counts, Counter3D &pos_counts, Counter3D &mid_counts)
void Count3TEdge2Node(double delta, Counter2D &counts)
void Count3TEdgeTriads(double delta, Counter3D &counts)